The Psychology Of Mixed Realities
A Sea Salt Learning White Paper by Julian Stodd.
There’s a great buzz. Or certainly a great hype. Virtual, immersive, and augmented reality is a transformative event in learning: not simply from an experiential view but, if we focus on design and pedagogy, an effectiveness one. The technology is not simply emerging, it’s cascading, with the price of both creative and consumer kit tumbling. But effective learning will not be caused by technology: it may be facilitated by it if we understand the forces at play. If we understand just what changes in ‘learning’ as we move from ‘physical’ through to truly ‘immersive’ experiences.
In this paper, I’m sharing ideas that feed into an overall Learning Architecture. I’m designing the Architecture to provide a holistic framework for organisations to explore contemporary learning design, across all modalities, to include collaborative, co-creative, and social learning. In this piece, I’m primarily interested in ‘what’ is different in the experience of mixed realities and, crucially, how that influences our instructional design approach.